[Release: Main Keypoints About Becoming a GM] I have written up an updated list of the main keypoints, a basic GM would need in terms of progression. After reading this guide, your qualities of becoming an GM, will improve and it will benefit you for future roles. Index: -Part 1: A well-prepared Resume/Application. -Part 2: The basic GM Commands -Part 3: The roles of a GM. Part 1: A Well prepared Resume/Application Before you read on, it is a requirement that you understand the regulations and rules of becoming a GM, as this is very important. Rule 1: Do not insult another member of the public/staff, as this will result in a temporary ban or permanent ban from either the forum or server. Rule 2: Always keep a log of what you do, as this is important in what happens to the server, and it always good to let a head staff know, so you won't do anything to affect the server. status. Rule 3:Bump threads, introduce the server to others, anything to keep the server populated, or active. Rule 4: Report any suspicious things you encounter, to a head staff, or if it gets out of hand, just do it individually, demmed you have permission. Rule 5: Keep the forums spotless, so there won't be the same topics repeated, or otherwise spread. Do not spread rumours, or anything to hurt other members. Rule 6: Always attend all GM meetings, as you need to be filled in on the update, if you were away, or just missed out on the most important information. Now we get to the part in which what your application should look like. What your application should like: -Name: (Your name, is the most important thing in applying, as we all need to know what to call you) -Age: (Your age determines your maturity, and in hope it could determine your role) -Timezone: (The time and date you would be most precisely on) -Contacts: (Contacts are very important as it is how the staff would communicate with you) -Average Daily Online Time: (How long you would be on per day/week/month) -Previous servers you have attended as a GM: (Previous servers you have attended as a GM, and any previous experiences you have would be notified here) -GM Experience: (Your current experiences, and this would determine your basic role) -What can you contribute to the server: (Ways you could help to improve the quality or quantity of the server) -General Information About Yourself: (Basic information about yourself, let the people know more about yourself) -Will you abide to all rules/regulations set before you: (Rules and Regulations must always be obeyed) -Anything else we should know: (Any extra information that the staff don't currently know of) Part 1 Continued: Keypoints of a excellent Application: First we need to see it from the admin and judge point of view before anything else. -They look for experience. -They Look for knowledge of commands. -they look for maturity -They look for dedication to the server -They look for understanding of player behavior, -They look for Skills at catching hackers, buggers, exploiters, and scammers. -They look for Professionalism. So now we know what most look for, lets see how to show them that you have all these skills. 1) They will look for experience, And always, always, will pick a vet GM over a new one. There are but few exceptions. If your a vet, good news! If you are a New GM, this is bad news. There are a few things that you can do to improve your odds if your competion is a new generation of Gms, if your new and running against a vet, good luck man, you WILL need it. First, you can link this guide, explaining that you read it all, ( the compendium that is =) ) and Say that in theory, you know all there is about GMing. Witch is true, if you do read the entire compendium it will teach you everything you need to fight on your own in-game. Another alternative is to create a mini server for yourself, and say that you practiced GMing and commands there, so your not a total Noob. And yes, it will help you a lot to have your own server. Take it from me as we all started from scratch at some point. 2) They will look for knowledge in commands, and having read the full and detailed command list, you should be a pro at that. It will be great if they Quiz you, as you can show both how you would deal with situations, what command you would use, and Your reasoning behind it. If they dont give a quiz, its bad for you, as they will not know who you really are. What most people do there is Simply say "I know all the commands!" and leave it at that. If you are serious about being a GM, Do more then that! If you were a vet, State a few situations where you used more complex Commands (preferably Ticket related =P) Or if your not a Vet GM, add more detail to the "I know all my commands!" generic response, Say for example that "I know all my commands, I know what all the .mod commands do, i can use the .debug and .account commands quickly to catch hackers, and i know almost all the normal used commands, such as .learn, .additem, and the other commands to deal with tickets!" Something like that whould be a tiny bit better then the "I know all my commands!" line. A tiny bit. (Maybe a bit bigger then that =P) 3) They look for maturity above all else. When they say "We will select a Gm regardless of age, but select them on skill" it brings up a point. Any age can be mature, and any age can be not mature. but you generally wont see many 7 year olds running around with the tag, then 17 year olds. Because people who are 17 are generally more mature then 7 year olds. There are exceptions like anything human related, But for the most part, there is as many mature 7 year old as immature 23 year olds. And there are immature 23 year old adults. So now that you know this, Here is a few ways to show that you are mature, because no server in it's right mind would hire an immature Gm that is bent on his belly button. (Figure of speech. har har?) Correct spelling, and better vocabulary as well as good logic can easily show your maturity. While any old fool can spell well, and use a thesaurus, it looks better to have them in. Don't ask me why, it just looks better, and i have read a few applications and i can tell you this: I was much more inclined to the application that i could understand, and that spelled "Player" right. You get my point right? So while spelling and Vocabulary wont prove anything other then your smart, and took time in your application, it will just look better, and people assume it's maturity. As for logic, that's just something your going to have to work on yourself, there is nothing i can teach you about it. Its gain by time, not by reading a guide to logic. I would love to meet the man that would create a guide to logic. There are a few tricks here, and they are underhand, so pay attention to this. Sometimes the judge will flatly refuse your application with a wimpy reason, or no reason at all. Or maybe a good reason. Here is the trick, your application still has not been denied, its a trick to see your response. I used this quite a bit, and the people that started a tantrum i officially denied, the people that took it like a man, gave thanks for me spending the time to read the application, and left with no hard feelings, I elevated to a "look over and think about this one" level and informed them after. Generally If you can add a response to the end, do so. It might really be the end of your application, or this trick, but either way, take it like a man. If it is the trick, consider yourself lucky, they are testing you now on your words, that means they are considering your application! 4) A Vet player that has stuck to the server from it's start or from a really long time, will have a way easier chance at getting GM. He may be considered the "Special" New GMs that take priority over a vet GM. And if your neither a vet player on the server, or a vet GM of another server, They will hurt your odds a lot. The reason is simple, If you get a vet Gm, that just joined the server, can you trust him not to use his knowledge to crack and break the server? A dedicated player might not do as well as a vet, but there is no chance that he would try to harm the server he passed the last 2 months at. Dedication is just a matter of showing that you care about a server. the best way to prove that is to make friends with a lot of people, and have them know your name. If your a popular player, people will be happy that you get GM, and the server will have a better time. if your a new Gm, not a vet player, and there is a vet player out there that everyone likes, on the odd chance you get GM, no one will respect you because they thought that vet player should have gotten the post. Dedication boils down to being friendly with the community, and sticking through easy and hard times. If there is another vet player, think about weather you want to dive for the chance at being a GM now or wait a bit, because on the odd chance that you beat him, a lot of people might be angry at that, and you will have to work your way to prove them wrong. 5) The human ameba as i call it. Point 5 is a simple one, understanding how players behave. And the truth is goanna be hard. They act like ants. To be more precise, a colony of ants on a food trail avoiding predators. they follow each other's trail, in a single file line to one destination. Individuality is blurred in the human ameba except for the "hands" of the ameba: special few who act individually and lead. So why is this mumbo jumbo important? If you know how players behave in a raid, PvP, and other part of the game while together, you can successfully command events, catch hackers faster by using players as your tools, and control the mass to aid you deal with itself. Is a circle really, You help the mass with tickets, they help you by being your eyes in the server for hackers, and other negative impacts that exist in your server. A break down on the human ameba: Basically, if one person walks forward to an area that is not interesting but just another spot, and 2 others follow him, other people think "hey there going somewhere, i better follow for now" and they follow on, and then the bulk of the ameba thinks "hey these 7 guys are going somewhere, i better follow them, they seem to know what they are doing" and thus the ameba moves on. In PvP, Its even more heightened. Why is it that sometimes when there is a tug of war in AV, player that outnumber the enemy are getting pushed back? Simple, its this groundwork only flipped: "Hey that group of enemies is comming toward me, i should get behind one of my friends that way he gets killed but i stay alive" and the 'friend' thinks the same. Then the group notices the shift, and not wanting to be on the front line, they too move backwards. Similarly, Advancing the ameba into the group is done two ways, Get a leader and a few others to openly move to the enemy, and the others follow suit not wanting to be left behind. Or someone might see one enemy on the edge, run up to him for a quick and safe kill, and others follow suit, resulting in a diagonal shift upward in the ameba. The enemy notices it and moves back accordingly to not get killed and stay in the battle as long as possible. With this knowledge of players, you can easily command an event by replacing the leaders with NPCs. Leader players are not that common, and alone, they cant shift an ameba, that's why the ameba only moves when there are other leaders that all move together. Thus, by adding a small group on NPCs and making them move, you can move the player group where you want them to be. Vent and Skype destroys the ameba, since with organization, a movement of the main group, moves together in unison, each knowing what to do, whereas without vent or Skype, no one knows what the group is doing, so they follow. With vent or Skype, you can say that you replace everyone in the ameba with leader players that know what they should be doing, instead of players that just want to stay alive, not pull/get hit by a hunter or mage AoE. A group of players in unison can all charge at the same time, without the small delay that the ameba has, they cover ground faster then crawling up, and they scare the enemy. How you can add this to your application is up to you. I cant tell you how to show you know this, other then teach it to you that way to can find your own way to summarize this. 6) If your a vet GM, this is where you want to show off your skills at catching hackers, and all the trophies and heads you looted off the dead hackers. If your a new GM, explain in theory your system that you made up to catch them, and better yet the system of organization you will use, weather it's my system, or your own made up system matters not. have something to say is what counts =P 7) Point 7 will be something that they will find thought your application. if your neat, organized in your debate, and reasoning, and you show maturity, you get an A+ in point 7. This type of quality is not something you can just say, its something you have to show. So follow the rules if you are to enforce them later on. How can you police and help people, if you don't know the rules your supposed to enforce? Good luck on your application! Part 3: (The roles of an GM) How to catch a hacker: This part will teach you how to identify a hacker, the types of hacks most common, How to catch him red handed, keeping an archive in case he cries croc tears, and how hunt a hacker and get rid of him. First of all, why do people hack? There are three conclusions that i came to 1) they suck at PvP, and need an edge. 2) they enjoy the 'on the edge' feeling of hacking. (Daredevils) 3) they are feeling bad that day, and want to make other people feel mad that day. With these things, you will be able to tell where hackers will want to hack from, and how. Lets look at the first part. PvP hackers. These hackers just are not good at PvP, they can get all the gear they could possible want, but are unable to score a kill in PvP. So they hack to give themselves the edge. Most of my observations of these types of hackers, is two common hacks that they use. Speed hacking, and flyhacking. You will find them often at BGs, the arenas (including the one in STV) And PvP hotspots. [Player known gathering points for PvP. In retail, one famous one is the south shore tug-a-war, it still brings back delightful memories in me whenever i hear these words =) ] The second type are daredevils. They are not out to harm the server, or tip the balance of PVP, or mess someone's life up. Actually they want you to try and find them, and bust them. These sort of people view hacking as more a game, and are by far the least offensive hackers there are. Their most common hacks are Wall hacks, Exploits, and general mischief in order to get people talking about them and get you on their tail. They don't hack because they need to, or want to mess others, they hack because they have already beaten WoW, gotten all the gear, became a PvP god, and want more from the game. To them, what's better then a high speed chase running around the world trying to avoid a god like entity known as a GM. It's just an other cop chase for them, except this time, they have a chance at getting the cops to lose. The last type of hacker is the worst kind. They are an absolute nightmare. These people will not care for your server (most hackers wont, but this borders open warfare). hell they might just make an account to screw over your hard built server just because they want to screw someone up. They are not very mature people, often they are 7-10 year old kids. Their most known hack is a program that makes any admin and GM shudder in their chairs: WoW crash. The Most pointless piece of crap ever made. Why would someone deliberately send evil out, or want evil on to someone that never did anything to them? Some people are like that. WoW crash will ruin everyone's fun, including the people that have not even said a word to the hacker, let alone even know their name. And at one point, you will face someone that crashes the server with that. As a GM, your powers against these mentally ill people is limited. Your power comes from in-game, and Wow crash stops the game for everyone. Not only that, but your will be looking for one player, out of the hundreds that will be constantly crashing your server. And the worst part, he is invisible. There is no way to tell who is crashing the server as a GM. However, fortunately for you, they often are stupid people that will announce themselves on the general chat of your server, either to say "Haha its me that doing this!!11!" Or to say "Ill keep crashing your server until you give me awesome gear/donor gear" If they do, your job will be to ban every single IP that they change it to. Because they will try to shift their IP. You will be able to hold them off for a bit, but only an admin can Finnish him off for good. Keep banning any account he makes, and IP banning any IP he changes it to, as quickly as you can. Alert your players what you are dealing with and ask them for help. The hacker has only two eyes, you have the whole server's eyes to help you should you call upon them. Now that you know a bit about hackers, this is a simple step by step guide to dealing with them and getting rid of them. First, make yourself a macro, this is the one i use /s You have been caught hacking %t , A screenshot has been automatically taken by the time you read this, and your account name, your IP as well as other confidential information has already been identified and is being possessed. Resistance is futile. Should you attempt to log out now, you will find your account banned, and if the hack you are using is serious enough, your IP may be banned. Your best hope is to stay online, and plead for a lesser sentence. /s .debug root /s .player info (( and press print screen really quickly. =P)) With this, you should stop them dead in their tracks at your robotic like voice. act as if you had busted a hundred hackers before and that you are a vet at this. This will make his attempts at explaining himself either extremely well thought out, or make him blurt out his hack and say "Pleze dont ban me!!" Usually they will say this instead of thinking about an excuse. At this point he will be putty in your hands. take a screenshot of the dialog, and now if he tries to come back one month latter to plead himself innocent and hope you wont remember, he will be in for a rough ride. Second, Your going to have to find the hacker. you only have two eyes you know. That's where a few tips might come in handy. First of all, most of the server will not like hackers, at all. So as soon as they see a hacker they will blurt out somewhere they think your chat log will show their message, and say "Hackzorz is FLYHACKING, BAN him plez!" That would be the 911 call, and you are the police. Strap your uniform with ".gmon", and ".invisible". Then type ".summon Hackzorz" if the player reported hackzorz, and use that marco of yours. If he was not hacking, well, send him back to where he was, if he was, well you just netted yourself a hacker. If it was a flyhacker, as soon as you summon him, go a few feet in the air, and .summon him again. If he does not fall, you caught him. take the SS of that now. If he is a speedhacker, you will have to use a diffrent thing. First, .appear to the player that asked for help, send him a whisper saying this, or something like this: /w Hello I am invisible and at your location, please remain calm to not alert the speedhacker that i am here. You will not be able to talk to me, so move to the location of the speedhacker, i shall remain at your side for 5 minutes. If we cannot find the speed hacker, i will move on. Should others see him speedhack as well, i shall investigate him further. He should start running into the battle as he was doing before. Keep a close eye, because the speed hacker will not suspect anything and will rush out at the person you are monitoring. If you are sure he is speedhacking, .recall port And summon him there, click him and use the maco. The time it takes him to read it, you will aready have everything you need. Make sure you summon him in a confined area where he cant run out, i cant stress this enough. Once you have caught the hacker, continue on and administer the correct punishment that the rules in your server define. Keep in mind, of all my experience, a hacker will always turn back to hacking. Even if he swears to you that he wont. I have never met a hacker that will not turn back to hacking when he says he will. the only thing is the time he takes to turn back. Some will pass a week without hacking, others will pass 5 minutes and start again when they think you are not looking. hackers are NOT to be trusted. In dealing with hackers, speed is important. when you summon a speed hacker, do so in the thinkbox at GM island, that way he has no where to run to. when you catch a flyhacker, do so in a place where there is a roof, because when you summon them, they might already still have the up arrow key pressed and will speed out of your area. Make sure you extract info from the hackers, this will help you deal with other hackers. having experience in where hackers come from, and what they usually do, will help you a lot in dealing with hackers. again, NEVER trust hackers to say they will stop. Hard and swift on the wicked, Kind and helpful to they who earn it Also, make sure you have an achieve of all the hackers you caught. Drag their SS, and a short notepad with a tiny description of what they were doing when you caught them, to a folder. Think of this as your Hacker collection. Be proud of it, the bigger it is, the better you are =] Good luck, and may your hands smite hard with .account bans! On a personal note, My morals about banning is that they remove from both the server and the community. If you ban a bad person, everyone is happy as you removed a negative impact on your server. if you accidentally ban a good person that was at the wrong spot and the wrong time, his friends might get angry, and leave as well, your standing among the people will lower, on top of that, and all the real hackers will laugh at you. (triple ouch! ftl) You hurt the server MORE by banning 1 innocent person, then by NOT banning 3 hackers. When you ban, your trying to clip out the bad stuff from your server, not the good stuff. Don't ban for personal reasons, don't ban because someone said something halfway bad about you. Don't ban unless they are negative to the server. Hackers, scammers, nasty people that are rude to Everyone, (not just you. People that are rude to you ONLY, are telling you that you are doing something bad and need to improve at that field.) All need to be clipped and removed. Especially Scammers, they are 3 times worse then hackers. moral of this short story: DONT BAN UNLESS YOU ARE ABSOLUTELY SURE. Everyone is innocent until proven guilty. How to hunt down a scammer, and how to deal with one Scammers are the "smart hackers" of the servers. They are ruthless, and care about one person only: themselves. they will crush everyone in their path, and gloat about the misfortune they caused others. I personally take no mercy on scammers. They are cruel human beings who will cause misery to other people who have never done anything to them, only for their own self gain, Most of the scammers, are driven by one thing: money. they lust for it like pigs. the earliest scammers i know of were the Spaniards, who cause whole tribes of native Americans to be killed in gruesome manners, only to extract every piece of wealth and gold they had. So naturally, such human tendency moved very well into the internet. Maybe the scammers are the ancient ancestors to Colombus and the early Spaniards. Perhaps it runs in the human race to try to swindle someone out of their hard earned money, then makes guides showing off how to claim misery's fortune. Scammers, unlike hackers, are very smart people. they know how to manipulate, how people work, how to steal their money with a smile and a wave, and are perfect actors. On retail, they devised all sorts of tactics to not be caught, on private servers, they are much less witty about it. That's good for you, since most will scam on their main account. On retail, they have blizzards might witch is very effective, thus why they need to refine tactics for foolproof scamming, on Private servers, only you stand in their path, and they will underestimate you. Now these people are ghosts. they are invisible to the GM's careful eye. they fit into the server and look exactly like their prey. You cant tell a scammer from a victim unless you talked to them, and then you would only identify the victim, and not the scammer. (Scammers will lie to you. Easily) First of all, there is only one way to catch a scammer red handed, with irrefutable proof: To set a trap. You will have to build up a case against him. use screenshots, and witnesses to build up evidence against them. rule of thumb is to have at least three witnesses that have each been swindled out of their money by the same person. after that you will have to create an alter ego, and log on him when the scammer is online and is at work. Give yourself what the scammer is after, and act like a normal player that is trusting. Be sure to get his attention. Then record every piece of chat and every transaction that he does. Once you catch him red handed, You can reveal yourself and get him there, However before banning him, lie to him as he lies to others. Tell him that you will give him a second chance so long as he confesses who he had scammed. bring out the list of people that he scammed and ask him weather he had indeed stolen from them. If he says yes, you have solid proof and can repair the damage. If he says no to some, he either really does not like them at all, or they were lying to you thinking they could get some more loot free (Trying to scam YOU *Gasp*). As a player, i just took SSes of the Scammer and sent them to the admin that proceeded to ban the scammer, as a GM i could repair the damage he caused and ban him after. Once he confessed, Smile to him and say he is still getting IP banned. Just like hackers, once a scammer, always a scammer. his heart is black and will remain so no matter how much anyone tries. So, for the sake of the guide we will imagine a situation that resembled my last hunt, a while back. First begin by keeping an eye on the chat channel. if a message such as "Guys! dont trade with Scamzorz! he will steal your money!!11!" This is usually where you will find your first trail, and most other trails: people warning each other. Rarely will someone make a whole ticket about it unless they lost something really really good. Note down the scammer's name on a small text pad in your hacker archive. Usually i have a few names there that i catch wondering around. Not often do i see the same name come up again. however if you do see the same name come up again, this is where the alarm should come up. On that notepad, should be first the name of the player that accused him, and the name of the scammer. This list is very easy to create, as it only requires two names per entry, The player, and the scammer, this will be more important latter on. Now lets say, a few days after the first reportage, his name comes up again, this time on a ticket. He had swindled out about 198 gold peices worth of money from someone, and that person was mad enough to submit a full ticket. You open up your notepad, type in that player's name, and cross check to see if "Scamzorz" was aready sighted for scamming. When you check the list, and find his name a second time, this is where you know you have a real scammer on the loose. what are the odds someone cries wolf, and the name is exactly the same? (( Please note, no scammer in their right mind will call themselves "Scamzorz" Rather they will have a more natural name.)) Note down the transaction that the player suffered. In Scamzorz's case, he bought a valuable item, for 298g less. while the player only got 2 gold for the item when it was worth 200 gold, and on the first case, he had swindled gold as well. The player will should depict the scam itself, For my case, it was a quick swap of 200 to 2 gold. So the scammer removed the two '0' in a very quick succession, just before the trade was finished. (( much latter on, when i first arrived on MMOwned, i learned that this was called the "backspace" scam, and to my horror, a whole detailed guide had been written on how to steal honestly earned money from others. this was most likely where the scammer learned how to do this.)) After noting this down, create an alter ego, and do not reaveal that you are a GM. With this, give yourself a player appearance ( a few greens, maybe a few blues, and one or 2 epics.) Lay low for a while. that means no announcements, no Tickets, nothing that shows your online. Scammers, AND hackers feel safe, and will be like cockroaches in the dark. Easy to stomp on. If you scammer attacked once, he will attack again, at this point you could spring the trap on him, but it may fail unless you know more about the scammer. If you wait too long, he might have pulled too many scams, and thus created a lot of work for you to fix up. Keep in mind, it's easy to catch and ban a scammer, but the real work you have to do is to repair what he wreaked. A hacker can be banned and its the end of it, a scammer can be banned but his shadow lingers. Usually by the third case, you can tell a few things from him in order to make a perfect trap 1) where he usually scams people, Scammers have a tendency to scam in the same area 2) the type of people he will scam, Most of the time, they will try to scam people who are new to WoW, or people who are too trusting. or people who are not very smart. The perfect alter ego, is to slur your words as you type, pass more time trying to substitute numbers for letters, and try to take on a trusting appearance. Take a few more second before you hit enter, to appear that you type slower, usually this will help you become the perfect scam target. 3) the time that he is online and scamming. People who scam usually are in high school, or middle school, and are the type of people who have no morality, Usually people who are 20+ wont scam, rather want to play WoW and do their jobs. So that means that the scammers will have a time when they arrive from school, and log on to scam. Usually they adhere to this schedule regularly. Add the scammer's name to your friend list, that way you know when he is on. As soon as he is on, wait a bit, say 7 minuts and send an announcement to everyone saying: ".announce All right guys, im going to eat lunch now, ill be back in one hour or so." This will give the scammer a bit more of ease, a false sense of security. Keep in mind, anyone that knows they are doing something bad will fear your tag and name. Log out of your GM character, and log back in on your alter ego. By this point you should arrive at the area that the scammer enjoys, Have the right item that he will try to steal, and the right attitude to make him believe it will be an easy day. For my Scammer, the dialog looked a bit like this, i reread the file i saved, substituted some of the names, and dialog, (One pat went a bit sour, but was soon justified (The part when i reveal myself.) And for this guide i dont want to appear out of control, even if it was for a few minuts or so.) If you can only take SS's, take one of your current gold, and the amount of gold he is offering. If you have gamecam, or some recording device, i whould adives to use it now. SZ Scames me as suspected, and then i use the ".gmon" Me: You have been aprehended for scamming, this is not your first time, as i have a record of other you have hacked. your IP, and account info have aready been comfirmed. Stay online and answer a few question. after that you may face a punishment for your past crimes. Do not resist, log out, or attempt to lie to me. It is both futile, and will result in an imidiate ban. You have not cause that much damage, so i might not have to give you a ban. ".playerinfo" ".debug root" At this point he will be confused a bit, dont repeat this again. Instead head right to the questions. now is not the time to play the good cop. He is the bad guy, and your going to have to play the bad cop with him. slap him around a bit, and make use of his confusion. My error was to allow him time to register that he was caught. Screen shot this, and Give him a ban. He lies to more people then you could ever know, its about time someone lied to him. Give him no mercy. Scammers are Scammers. Once you have the solid proof that you need, Add all the victims on your friends list, and contact them when they are online, inform them of your success and that the items will be returned to them. Since you have the Scammer's Verification, that means that none of the players were lying about being scammed out of their items, or are trying to get stronger items they did not have before. There! I finally finished the long guide. Hope this would settle some problems. Credits: -Syrup: Compiling, and pointing out the specific points, added new sections. Fixed things up. -Skype: A few of the lists.